Accreditation

The Bachelor of Science in Computer Science (BSCS) is accredited by the Computing Accreditation Commission of ABET.

ABET, Inc. is the governing agency responsible for monitoring, evaluating, and certifying the quality of applied science, computing, engineering, and technology education.

Computer Science Undergraduate Enrollment and B.S. Degree Statistics

Current ABET Accreditation Cycle

Academic Year 2022-2023 2021-2022
Undergraduate Fall Enrollment 309 310
B.S. Degrees Awarded   56


Previous Cycles

Academic Year 2020-2021 2019-202 2018-2019 2017-2018 2016-2017 2015-2016
Undergraduate Fall Enrollment 302 317 337 282 253 205
B.S. Degrees Awarded 62 63 49 43 33 39

Student Outcomes

We strive to create productive professionals in the computing field or to go on to further education. We help them learn the skills necessary to work effectively on teams, take on leadership roles and pursue life-long learning opportunities. The University of Minnesota Duluth offers a program that provides students with the following upon graduation:

  1. Analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions. 

  2. Design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline. 

  3. Communicate effectively in a variety of professional contexts. 

  4. Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles. 

  5. Function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline.

  6. Apply computer science theory and software development fundamentals to produce computing-based solutions.

Program Educational Objectives

The program education objectives are that, within 3 to 5 years of graduation, our alumni should be:

1. Working as productive professionals in the computing field or pursuing graduate/professional education

2. Participating as members of the computing field and in their general community

3. Beginning to take leadership roles in their chosen profession

4. Working effectively as a member of a team

5. Pursuing life-long learning opportunities

Â